Deals damage that includes Backstab Bonus.Īgile – Dodges, rolls, and vaults over enemies to avoid taking damage. However, these banners are destructible.Ĭall Reinforcements – Capable of calling more allies to its cause.ĭying Command – Upon death, enemy issues final command which boosts damage of allies.Īdvanced Class: Assassin – Prefers to ambush and strike down quickly. War Banners – Enemy orders it’s allies to plant banners which boost their attack power. Inflicts “Execution” on Beast-type enemies.Īdvanced Class: Commander – Strengthens nearby allies.
However, if the player dominates over the Caragor, he can tame it and utilize it as a mount.Įnemies can deploy bombs that deal Curse Damage. They also have a chance of disabling the Ring of Power for a particular duration.Įnemies can deal uncounterable and unblockable attacks, forcing Talion to dodge out of the way.
List of Bonuses BonusesĮnemies can deal Curse Damage. However, there are also some that are generalized across a variety of enemies. Another set of bonuses can also come from their weapons. Others come from what tribe they’re from. Some of these buffs come from their class. When facing the Bright Lord alone, the enemy becomes “Enraged”.Īfter killing a beast enemy, enemy becomes Enraged.īonuses are buffs that enemies carry into battle. Upon taking the “Frost” condition, the enemy becomes Enraged.Įnemy becomes enraged when suffering from Mortal Wounds.Įnemy becomes “Enraged” when witnessing the death of an Allied Damage. The “Enraged” status then grants increased damage output. When enemies take damage with a Hated Attribute, they immediately trigger “Enraged”. Hates is what triggers the status “Enraged” in enemies. Unlike Immunities, Hates, as one of the strengths, has a trigger. Hence, players should bring another weapon to swap out in case of elemental immunity. While this attack does not neccessarily cause Enraged on the enemy, it does lower the player’s damage output. Immunites are what nullify certain incoming attacks. Unit becomes capable in dealing powerful, long ranged attacks. Deal with the Beast Master the same way one deals with a necromancer. If dealing with this kind of enemy then, defeat the necromancer immediately to lessen the numbers. If the player is attacked then, the unit can disable the Ring of Power while inflicting Curse damage.Įnemy can raise the dead to fight against the player. The unit has a fortified mount and resists fire damage.Įnemy deals increased damage to siege structures and weapons. Unit is capable of using cannons to release liquid fire blasts. Bonuses appear as several other traits such as class traits, tribe bonuses, racial bonuses, and epic traits. Immunities are what enemies do not take damage from. The status “Enraged” grants the enemy increased damage output and attack speed. When Enraged is inflicted on the enemy, they deal an increased amount of damage. The hates, if the player uses a skill that triggers a particular hate, will cause the enemy to become Enraged. Strengths separate into three different categories: hates, immunities, and bonuses. Knowing an enemy’s strength and weaknesses can slide the difficulty of the game down. This allows them to finish them off quickly, saving their health to fight the next nemesis they come across. On the other hand, weaknesses allow the player to deal increased damage against the enemy. For example, strengths provide traits, bonuses, immunizations, and also an enemy’s capacity for enrage.
In Middle Earth: Shadow of War, strengths and weaknesses provide a variety of traits towards an enemy.